Guest of Honor: Sylvia Roubaud
“I met Herbert W. Franke for the first time in 1973. It was in Zagreb at the exhibition “Tendencije 5” where new tendencies of art – from Op-Art to computer art – where shown again. My computer graphics were exhibited there. As an educated artist, I needed a technician being able to code the plotter graphics. I created these works together with the mathematician of the MBB company, Gerold Weiß. With my husband, Dr. Winfried Fischer, Herbert was also connected by a long friendship. They worked closely together in a wonderful exhibition they curated in 1989. It was titled “25 Years of Computer Art” and shown in the BMW Pavilion in Munich.
Meetings with Herbert were always interesting for me; fascinating insights into the world of computer art until today. It is so nice to see that Susanne is continuing on Herbert’s path and that the Summit is a wonderful opportunity for the pioneers to meet again, and additionally get in contact with the new generation of generative arts as well.”
Biography
Sylvia Roubaud (*1941) studied painting and graphic arts with Emilio Vedova in Venice (1966-1969) and with Günter Fruhtrunk at the Akademie der Bildenden Künste München in Munich (1967-1974).
In 1971, she created computer graphics in collaboration with the mathematician Gerold Weiss at Messerschmitt-Bölkow-Blohm (MBB). In 1972, she was present at the cultural program of the Olympic Games in Munich. Her Computer–Graphics have been exhibited since 1989 in various museums around the world, including: New Museum New York, Joanneum Graz, Contemporary Museum Wroclaw, ZKM Karlsruhe and others. Important museum collections including Roubaud´s digital artwork are: MSU Zagreb, Kunsthalle Bremen, ZKM Karlruhe.
She works and lives as an artist in Munich and Italy.
Statement about computer-generated art
“The starting point of my experiments with computer graphics was that of an abstract painter confronted with a new instrument. For me, the question is what the differences and similarities are between free painting and computer-generated works. Although freely designed computer graphics are made using different materials and instruments, the result is still dependent on the artistic concept. The artist behind the work is expressing the same thing they would with brush and paint.”